﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace haptic.src.engine.render
{
    public interface IDrawable2
    {
        void Draw(Renderer oRenderer);
    }
    public interface IDebugDrawable
    {
        void DrawDebug(haptic.src.engine.debug.DebugRenderer oDebugRenderer);
    }
}
